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Can I Run It

Can I Run Avatar Frontiers of Pandora on My PC / Laptop?

An open-world action game on Pandora that asks for a genuinely modern GPU, not just a fast one.

ActionJun 17, 2024Massive Entertainment (A Ubisoft Studio)

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Can I run Avatar Frontiers of Pandora on my PC?

Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against Avatar Frontiers of Pandora's official requirements. As a quick guide, you need at least a AMD RX 5700 (8 GB), Intel Arc A750 (8 GB, with ReBAR on), NVIDIA GeForce GTX 1070 (8 GB), or better graphics card, a AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz, or better processor, and 16 GB RAM of RAM to play at 1080p.

Can I run Avatar Frontiers of Pandora on my laptop?

Yes, if your laptop has a dedicated graphics card around a AMD RX 5700 (8 GB), Intel Arc A750 (8 GB, with ReBAR on), NVIDIA GeForce GTX 1070 (8 GB), or better or better and 16 GB RAM of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.

Avatar Frontiers of Pandora needs a newer PC than most open-world games from the same year. The official floor is a GTX 1070, an RX 5700, or an Intel Arc A750 with Resizable BAR turned on, all paired with 16GB of RAM. That already rules out a lot of the graphics cards people are still gaming on, and Massive Entertainment does not list anything weaker, a GTX 1060, an RX 580, a GTX 1650, as supported. It is not gated behind mesh shaders the way some newer titles are, so those cards may boot, but you should expect low frame rates and stutter rather than a playable experience.

Line your exact CPU, GPU, and RAM up against the real requirements with the checker above. From there, this page walks through the full spec tiers including the 4K Ultra tier, honest frame rate numbers for common cards, and a full breakdown of the VRAM, ray tracing, and upscaling questions this game raises.

Avatar Frontiers of Pandora system requirements

MinimumRecommended
Processor (CPU)AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz, or betterAMD Ryzen 5 5600X @ 3.7 GHz, Intel Core i5-11600K @ 3.9 GHz, or better
Graphics card (GPU)AMD RX 5700 (8 GB), Intel Arc A750 (8 GB, with ReBAR on), NVIDIA GeForce GTX 1070 (8 GB), or betterAMD Radeon RX 6700 XT (12 GB), NVIDIA GeForce RTX 3060 Ti (8 GB), or better
Memory (RAM)16 GB RAM16 GB RAM
Operating systemWindows 10/11 (64-bit versions)Windows 10/11 (64-bit versions)
DirectXVersion 12Version 12
Storage90 GB available space90 GB available space

Storage: 90 GB available space. An SSD is not officially required, but the open world streams constantly and a hard drive will show it.

Full performance tiers

TierTargetCPUGPURAM
Minimum1080p Low, 30 fpsRyzen 5 3600 / Core i7-8700KGTX 1070 8GB / RX 5700 8GB / Arc A750 8GB (ReBAR on)16 GB
Recommended1080p High, 60 fpsRyzen 5 5600X / Core i5-11600KRTX 3060 Ti 8GB / RX 6700 XT 12GB16 GB
Ultra (4K)4K Ultra with FSR2 Balanced, 60 fpsRyzen 7 5800X3D / Core i7-12700KRTX 4080 16GB / RX 7900 XTX 24GB16 GB

Avatar Frontiers of Pandora FPS by graphics card

Graphics card1080p1440p4KNotes
GTX 1070 8GB~30, , The official minimum card. Stick to Low and turn FSR on in denser areas.
Arc A750 8GB~30, , An official minimum card, but only with Resizable BAR enabled. Without it, expect noticeably worse.
RTX 3060 12GB~25 (Ultra) / ~45-50 (High), , Independent testing puts it well below a smooth Ultra experience. Drop to High or Medium.
RTX 3060 Ti 8GB~55-60, , The official Nvidia recommended card. Holds High settings comfortably.
RX 6700 XT 12GB~55-60~69 (Ultra), 1% low ~53, The official AMD recommended card. Its 12GB of VRAM is useful at 1440p.
RTX 4070~95+~80 (Ultra), 1% low ~62, Comfortable well past 60 fps at 1440p Ultra without ray tracing.
RTX 4090, very high~60+ with ray tracing on, more without itThe only card that holds 60 fps at native 4K with ray tracing enabled.

These are approximate averages at Ultra settings unless noted, gathered from independent GPU benchmark testing. Your real frame rate depends on the area (dense jungle and Hometree zones are heavier than open plains), your driver version, and whether upscaling is on. Ray tracing and the hidden Unobtainium setting are not included in these numbers and cost significantly more.

Can these graphics cards run Avatar Frontiers of Pandora?

Graphics cardVerdictNotes
GTX 1050 TiBelow minimumUnder the requirement. Lowest settings, low frame rate.
GTX 1650Below minimumShort of minimum. Low settings, a choppy frame rate.
RX 570Below minimumDoes not meet minimum. Rough performance is likely.
RX 580Below minimumBelow the minimum card. Very low settings, if it runs.
GTX 1060 6GBBelow minimumUnder minimum. Expect the lowest settings and weak fps.
GTX 1650 SuperBelow minimumBelow the minimum card. Very low settings, if it runs.
GTX 1660Below minimumBeneath the bar. Very low settings, and it may not run.
GTX 1660 SuperBelow minimumUnder the requirement. Lowest settings, low frame rate.
RTX 3050Below minimumBelow spec. Low settings and low fps at best.
GTX 1660 TiBelow minimumUnder minimum. Expect the lowest settings and weak fps.
RX 6600PlayableMeets minimum. Low to medium at 1080p, tune for a steady rate.
RTX 2060PlayablePasses minimum. Aim low to medium 1080p, upscaling helps.
RTX 4050PlayableJust clears it. 1080p low to medium, smoother after tuning.
Arc A750PlayableMeets minimum. Low to medium at 1080p, tune for a steady rate.
RTX 3060PlayableMinimum covered. 1080p low to medium is the target.
RX 6600 XTPlayableAt the minimum bar. 1080p low to medium, drop a setting if needed.
RX 7600PlayableRunnable at minimum. Low to medium 1080p, ease settings back.
RX 6700 XTRuns wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
RTX 4060Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 3060 TiRuns wellRecommended tier or better. High 1080p, with room for 1440p.
RTX 3070Runs wellRecommended tier or better. High 1080p, with room for 1440p.
RTX 4070Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
Avatar Frontiers of Pandora screenshotAvatar Frontiers of Pandora screenshotAvatar Frontiers of Pandora screenshotAvatar Frontiers of Pandora screenshot

A minimum spec that already excludes a lot of PCs

Most players want a straight answer first: if your graphics card is a GTX 1070, an RX 5700, or an Arc A750 with Resizable BAR turned on, you meet the official minimum and can expect roughly 30 fps at 1080p on Low settings. If your card is older or weaker than that, a GTX 1060, an RX 580, a GTX 1650, it sits below the line Massive Entertainment actually tested against.

This is not the mesh shader lockout that a game like Alan Wake 2 uses, so those older cards will generally still launch. What you get instead is unsupported performance: choppy frame rates, occasional crashes, and settings that never look right no matter how low you push them. Treat the minimum spec as a real floor, not a suggestion.

What actually decides your frame rate

The game is GPU-bound almost everywhere, so your graphics card, not your CPU, is what determines your frame rate in nearly every scene. The surprise for a lot of players is that a card like the RTX 3060, which handles plenty of other 2024-era games at Ultra, only manages around 25 fps at 1080p Ultra here according to independent testing. Match your settings tier to your actual card class rather than assuming a recent GPU means Ultra is fine.

There is also a hidden Unobtainium preset, unlocked through a launch parameter, built for hardware that does not exist yet. It uses close to 18.5GB of VRAM at 4K and drops even an RTX 4090 to around 30 fps at native 4K. It is a curiosity for benchmarking, not a setting anyone should run day to day.

VRAM, ray tracing, and upscaling

The official minimum and recommended tiers both call for 8GB of VRAM, and the AMD recommended card, the RX 6700 XT, has 12GB, which gives it a small edge in busier scenes over 8GB cards at similar speed. Ray tracing adds reflections and shadows on top of that and is a separate, heavier layer you can leave off entirely without losing the core look of the game.

Ubisoft's own PC notes recommend running FSR2 at every settings tier, not just as a fallback for weak hardware, and the 4K Ultra tier is built around FSR2 Balanced rather than native rendering. DLSS and XeSS are also supported if your card has them. If you are unsure where to start, turn upscaling on before you start lowering individual settings.

Fixing stutter and the honest verdict for weaker PCs

An SSD is not an official requirement, but the open world streams terrain and foliage constantly as you move, so a hard drive shows up as extra hitching that an SSD mostly clears. Beyond storage, the settings worth lowering first are shadow quality, volumetric fog, and reflection quality, since those cost the most for the least visible difference at 1080p and 1440p.

If your PC sits below the GTX 1070, RX 5700, or Arc A750 line, be honest with yourself about what you will get. This is not a game like Cyberpunk 2077 that quietly scales down to something playable on old hardware. Expect a rough experience or plan to upgrade, and consider GeForce Now as a way to play it now on hardware that cannot run it locally.

Can I run Avatar Frontiers of Pandora? Your questions answered

It is. Ubisoft lists 16GB for both the minimum and recommended tiers, and even the official 4K Ultra tier sticks with 16GB rather than asking for more, unusual for a game this demanding on the GPU side.

No official requirement exists, but using one is worth doing regardless. The open world streams terrain and vegetation constantly as you move, and a hard drive tends to surface that as extra stutter, flying especially.

90GB, identical at both the minimum and recommended tiers.

It does, with no DirectX 11 fallback available.

Look at a graphics card below the GTX 1070, RX 5700, or Arc A750 line, an Intel Arc card running with Resizable BAR left off, less than 16GB of RAM, or an outdated graphics driver. Rule those out first before suspecting anything else.

It does, for reflections and shadows. It's an optional layer on top of the base visuals, so leaving it off still preserves the core look while handing back a meaningful chunk of frame rate.

All three are here. Ubisoft actually recommends FSR2 at every settings tier, not merely as a fallback for weak hardware, and the official 4K Ultra tier is built around FSR2 Balanced specifically. DLSS and XeSS behave as expected on Nvidia and Intel cards.

GPU-bound in almost every scene. Your graphics card decides your frame rate here, which explains why the official recommended CPU stays fairly modest next to the recommended GPU.

Only if you're on an Intel Arc A750, which Ubisoft lists as a minimum card specifically with Resizable BAR enabled in your BIOS. Nvidia and AMD cards carry no such requirement, though turning it on still helps them a little.

At the minimum and recommended tiers, yes, both built around 8GB cards. The AMD recommended card, the RX 6700 XT, carries 12GB, giving it a small cushion in the busiest jungle scenes, but 8GB isn't a hard wall the way it is in some other recent releases.

A hidden graphics preset reachable through a launch parameter, built by Massive for GPUs that don't exist yet. It draws close to 18.5GB of VRAM at 4K and drops an RTX 4090 to around 30 fps at native 4K, a stress test rather than something meant for everyday play.

It didn't. Both the From the Ashes expansion and the Complete Edition run on the same requirements as the base game, with no separate higher-end spec published for either.

Not recommended. Running Avatar Frontiers of Pandora on the RTX 3050 means very low settings and low frame rates, and it may refuse to launch. A little below the GTX 1070 minimum in this game. Stick to 1080p Low with FSR to hold something close to 30 fps.

Not really. The GTX 1650 falls under Avatar Frontiers of Pandora's minimum card, so you are looking at very low settings and low frame rates, if it starts at all. Below the official minimum. Expect it to struggle even at 1080p Low, often under 20 fps with frequent stutter.

Underpowered here. The GTX 1060 6GB sits below Avatar Frontiers of Pandora's minimum, so expect the lowest settings and a frame rate to match. Below the official GTX 1070 minimum. Some players get roughly 20 to 30 fps at 1080p on the lowest preset, but it is not supported and stutter is common.

Below spec. The RX 580 does not clear Avatar Frontiers of Pandora's minimum, so plan for low settings, low fps, or a game that will not boot. Sits below the official RX 5700 minimum, so expect low, unstable frame rates at 1080p Low even with FSR on.

Plenty of power here. The RTX 4060 is above Avatar Frontiers of Pandora's recommended tier, so high 1080p is smooth and 1440p is a fair target. Handles 1080p High well, roughly 50 to 55 fps, and DLSS pushes that higher.

Yes, on modest settings. The RTX 3060 meets what Avatar Frontiers of Pandora needs at minimum, so 1080p low to medium is the sweet spot. Not enough for a smooth Ultra experience. Independent testing has it around 25 fps at 1080p Ultra, so drop to High or Medium for roughly 45 to 50 fps.

It will run. The RTX 2060 meets Avatar Frontiers of Pandora's minimum, which means 1080p on low to medium and a smoother result once you lower a couple of options. Just above the GTX 1070 minimum, good for 1080p Low to Medium around 35 to 40 fps.

That card falls short. The GTX 1660 is under Avatar Frontiers of Pandora's minimum, which leaves you very low settings and a shaky frame rate.

Not really. The GTX 1660 Super falls under Avatar Frontiers of Pandora's minimum card, so you are looking at very low settings and low frame rates, if it starts at all.

Fine for a lighter setup. The RX 6600 clears Avatar Frontiers of Pandora's minimum, so target 1080p low to medium and adjust down for a steady rate. Below the official recommended tier. Plan on 1080p High rather than Ultra, around 35 to 40 fps.

Expect problems. The GTX 1660 Ti lands below Avatar Frontiers of Pandora's minimum card, so low settings and low frame rates are the ceiling, assuming it runs. Roughly in line with the official GTX 1070 minimum. Plan on 1080p Low around 30 fps, with FSR helping in busier scenes.

The RTX 3060 Ti is a strong fit for Avatar Frontiers of Pandora. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. The official Nvidia recommended card. Around 55 to 60 fps at 1080p High is typical.

Yes, at the lower end. With the RTX 4050 you clear Avatar Frontiers of Pandora's minimum, so 1080p low to medium is the target and easing back a setting helps. A mobile chip roughly at the minimum tier for this game. Expect 1080p Low around 30 fps, and dropping to 900p helps in dense areas.

That card falls short. The GTX 1050 Ti is under Avatar Frontiers of Pandora's minimum, which leaves you very low settings and a shaky frame rate.

Comfortably, yes. The RTX 4070 clears Avatar Frontiers of Pandora's recommended bar, which puts high 1080p and 1440p both in reach. Strong performance, about 80 fps average at 1440p Ultra with 1% lows around 62 fps.

No native Mac client exists, ruling out a MacBook running this on its own, M-series models included. Cloud streaming through GeForce Now, linked to your Ubisoft account, is the practical way to reach it on a Mac.

None can. Every current integrated GPU, Intel Iris Xe and AMD's Radeon 780M included, sits well below the official GTX 1070 floor, making a dedicated graphics card mandatory.

Not natively. Cloud streaming such as GeForce Now is the only route in, running the game on remote hardware and streaming video back to the Chromebook.

It runs, though not an easy fit for a handheld. On a Steam Deck OLED, capping power draw around 11W and lowering resolution gets roughly 45 fps, and Valve hasn't officially rated the game. ProtonDB lists it Gold, meaning it works with manual tuning rather than out of the box.

The official 4K Ultra tier calls for an RTX 4080 or RX 7900 XTX, built around FSR2 Balanced rather than native rendering even then. Only an RTX 4090 comfortably clears 60 fps at native 4K with ray tracing on.

An RTX 4070, RTX 3070, or RX 6700 XT all hold strong frame rates at 1440p Ultra, roughly 70 to 80 fps average without ray tracing. Cards at the weaker end of recommended should expect closer to 45 to 55 fps.

The official recommended cards, an RTX 3060 Ti or RX 6700 XT, hold roughly 55 to 60 fps at 1080p High. Reaching 60 fps at 1440p calls for stepping up to an RTX 4070 class card.

An RTX 3060 Ti or RX 6700 XT is the floor for a smooth Ultra experience at 1080p. Cards below that, some newer ones like the RTX 3060 included, struggle at Ultra and fare better dropped to High or Medium.

No PS4 version exists, PS5 only. It launched with a Quality mode and a Performance mode, with a later update adding a 40 fps middle option. This page covers the PC version.

A card below the official minimum, an Arc GPU running without Resizable BAR enabled, less than 16GB of RAM, a slow hard drive install, or outdated drivers cover most cases. Lowering shadow quality, volumetric fog, and reflection quality also helps in the heaviest areas.

GeForce Now covers that. Linking your Ubisoft Connect account lets you stream it on weaker hardware, a Mac or Chromebook included, as long as you already own the game.

No native Linux build exists, but Steam Play (Proton) runs it on SteamOS and other distros. ProtonDB rates it Gold, meaning it works with manual tuning rather than functioning perfectly out of the box, and Valve hasn't issued an official Steam Deck rating for it. Capping power draw and dropping resolution helps keep frame rates steady on lighter hardware; checking ProtonDB for tweaks specific to your GPU is worth doing before installing.

Both platforms have it, with no Xbox One version. Series S runs at a noticeably lower resolution than Series X. A later update added a 40 fps performance option to both consoles, which originally launched with 30 and 60 fps modes on Series X and just 30 fps on Series S. This page covers the PC version.

No Switch version exists, and the game's requirements sit well beyond what either Switch model could handle. This page covers the PC version.

Realistically, no. Below the GTX 1070, RX 5700, or Arc A750 line, and below a Ryzen 5 3600 or Core i7-8700K, you're outside what Massive Entertainment tested against. It may still launch, but low frame rates, stutter, and settings that never look clean are the likely result. GeForce Now is a more reliable option than pushing old hardware here.

Yes. It is the exact official minimum card, so plan on 1080p Low around 30 fps, with FSR helping in busier scenes.

Yes, and it has more room than the minimum GTX 1070. Expect around 35 to 40 fps at 1080p Low to Medium.

Yes. It sits above the minimum and close to the low end of the recommended tier, good for roughly 40 to 45 fps at 1080p Medium.

Yes. It is meaningfully above the minimum, capable of around 45 fps at 1080p Medium to High.

Yes, and it gets close to the official recommended tier. Expect around 50 fps at 1080p High.

Yes, with room to spare over the minimum. It handles 1080p Medium to High around 45 fps.

Yes, it is one of the three official minimum cards, but only with Resizable BAR enabled in your BIOS. With it on, expect around 30 fps at 1080p Low. Without it, performance drops noticeably.

Yes, a solid step above the recommended tier. Around 65 to 70 fps at 1080p Ultra, and roughly 70 fps at 1440p Ultra.

Yes, well above the recommended tier. Expect strong 1080p and 1440p Ultra frame rates in the 75 to 85 fps range, with 4K Medium becoming playable.

Yes. It performs close to an RTX 3080 with more VRAM headroom, capable of around 50 to 55 fps at 4K High.

Yes, ahead of the recommended tier. Around 60 fps at 1080p is typical.

Yes, well past the recommended tier. Expect roughly 90 to 100 fps at 1440p Ultra without ray tracing, and around 55 to 60 fps at 4K with DLSS Quality.

Yes. It is one of the two official cards for the 4K Ultra tier, built around FSR2 Balanced rather than native rendering, and it holds close to 60 fps at 4K in that configuration.

Yes, and it is the only card that clears 60 fps at native 4K with ray tracing on without much trouble. Without ray tracing it handles 4K Ultra with room to spare.

Yes, below the recommended tier but still usable. Plan on around 40 to 45 fps at 1080p High.

Yes, it is the official AMD recommended card. Expect a steady 55 to 60 fps at 1080p High, and its 12GB of VRAM is an advantage at 1440p.

Yes, a good margin above the recommended tier. Around 65 to 70 fps at 1080p Ultra and 55 to 60 fps at 1440p Ultra is typical.

Yes, without much strain. Expect roughly 70 to 75 fps at 1080p Ultra and around 60 fps at 1440p Ultra.

Yes, performing close to an RTX 3060 in this game. Plan on 1080p High rather than Ultra, around 30 to 35 fps at Ultra.

Yes, it clears the recommended tier by a wide margin. Expect around 70 to 75 fps at 1080p Ultra and roughly 60 fps at 1440p Ultra.

Yes, easily. It performs in the same range as an RTX 4070 Ti Super, handling 1440p Ultra well past 90 fps and 4K comfortably with DLSS Quality.

Yes, with a clear margin over the official 4K Ultra tier. It performs close to an RTX 4090, holding 60 fps or better at native 4K with ray tracing on.

Yes, this is the strongest card for it. Expect well above 60 fps at native 4K, even with ray tracing and DLSS Quality both on.

No, not to a playable standard. Iris Xe integrated graphics sit far below the official GTX 1070 minimum, so even 720p Low is likely to run under 20 fps. Cloud streaming is a better option on this hardware.

No, not comfortably. It is a strong integrated chip for lighter games, but this game's minimum is a dedicated GTX 1070 or RX 5700 class card, well beyond what any integrated graphics can deliver here.

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