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Home GPU Comparisons GTX 1660 vs RTX 2060

GTX 1660 vs RTX 2060

The complete head-to-head: full specs, real per-game FPS with 1% lows, ray tracing, a live CPU-bottleneck check, thermals, power and value, with a straight verdict.

Updated September 202610 games1080p / 1440p / 4Kavg + 1% lows
Card A · 2019

GeForce GTX 1660

NVIDIA · Turing · 6 GB
GeForce GTX 1660 graphics card
MSRP
$219
Street '26
~$70
TDP
120 W
VRAM
6 GB
VS
Card B · 2019

GeForce RTX 2060

NVIDIA · Turing · 6 GB
GeForce RTX 2060 graphics card
MSRP
$349
Street '26
~$110
TDP
160 W
VRAM
6 GB
+47%
RTX 2060 faster
avg, 1080p

The short answer

The RTX 2060 wins this one outright, about 47% faster on average, with RT cores and Tensor cores for DLSS that the GTX 1660 simply doesn't have. Both are 2019 Turing cards with 6 GB of VRAM, but the 1660 is the cut-down, budget end of that same family, GDDR5 instead of GDDR6, no RT or Tensor hardware, and noticeably lower clocks under load. If you're choosing between these two new or on a tight budget, the case for the 1660 is price alone. If you can stretch the budget, the 2060 is a clearly better card, not just a faster one.

Faster in games
RTX 2060 · +47%
Ray tracing & DLSS
RTX 2060 · only one with RT/Tensor cores
Memory bandwidth
RTX 2060 · 336 GB/s vs 192 GB/s
Cheapest to buy
GTX 1660 · lowest street and used price

These two share a launch year and a memory capacity but not much else. The GTX 1660 is the entry point into Turing, a pure rasterizer built on the cut-down TU116 die with GDDR5 memory. The RTX 2060 is the full TU106 chip with RT cores, Tensor cores, and GDDR6, and it shows: this is one of the bigger performance gaps on this site between two cards from the same generation.

Since these two launched the same year with the same 6 GB capacity, the numbers below focus on what that capacity doesn't tell you: 1080p frame rates with 1% lows, ray tracing and DLSS results, a CPU pairing tool, thermals, power draw, and price trends.

Who wins what

At a glance

Seven dimensions, two cards. Bigger area is not automatically better, each card owns different corners.

Strengths radar

Each axis scored 0-100 relative to the pair

RasterRay tracingEfficiencyCooling & noiseValue (used)VRAM / busFeatures
GTX 1660RTX 2060

Performance vs price

Up and to the left is better value

$50$80$110$140$17030435669Street price (USD) →Avg FPS 1080p →GTX 1660RTX 2060

Grey dots are neighbouring cards for context.

Skip the reading

Which should you buy?

Pick your use case, the winner changes with what you actually do.

1080p esports / new build
RTX 2060

Nearly 50% more headroom and real DLSS support make the 2060 the far more future-proof pick.

Tight budget, raster only
GTX 1660

The cheapest way into a Turing-era card if 1080p on medium-high settings is all you need.

AI, Stable Diffusion, LLMs
RTX 2060

Tensor cores make a real difference; the 1660 has none and falls back to slow general compute.

Streaming / video editing
RTX 2060

Same NVENC generation on both, so the 2060's extra power helps most when encoding and gaming together.

Small / low-power PC
GTX 1660

120 W and the lowest price here make the 1660 the easiest fit for a modest PSU and small case.

Emulation (Switch / PS3)
RTX 2060

336 GB/s of GDDR6 bandwidth against the 1660's 192 GB/s of GDDR5 is not a close contest here.

For existing owners

Already own a GTX 1660? A 2060 is a real upgrade, not just a bump.

Short answer: probably not

A 47% average gain plus working DLSS and RT support is a genuine step up, not a marginal one. If you've been running the 1660 and are hitting frame rate ceilings or want any ray tracing capability at all, this is one of the more worthwhile jumps within Turing itself.

If you'd rather skip straight past both, a used RTX 3060 costs more but doubles the VRAM to 12 GB and adds meaningfully stronger DLSS 2 performance. But if you're staying in this exact price bracket, the 2060 over the 1660 is an easy call.

The numbers

Full specification comparison

Every spec side by side. The highlighted figure wins each row.

SpecificationGTX 1660RTX 2060
Architecture
GPU / architectureTU116-300 · Turing (no RT/Tensor)TU106-200A · Turing
Process nodeTSMC 12nm FFNTSMC 12nm FFN
Release dateMar 14, 2019Jan 15, 2019
Launch MSRP$219$349
Compute
CUDA cores1,4081,920
RT coresNone30 · 1st gen
Tensor coresNone240 · 1st gen
Base / boost clock1530 / 1785 MHz1365 / 1680 MHz
L2 cache1.5 MB3 MB
Memory
VRAM6 GB GDDR56 GB GDDR6
Memory bus192-bit192-bit
Bandwidth192 GB/s336 GB/s
Power & form factor
TDP120 W160 W
Power connector1× 8-pin1× 8-pin
Suggested PSU450 W500 W
PCIe interface3.0 ×163.0 ×16
Features
UpscalingFSR / NIS only, no DLSSDLSS 2 / Super Res + FSR
AV1 encode (NVENC)NoNo
Display outputs3×DP1.4 · HDMI 2.0b3×DP1.4 · HDMI 2.0b
Real-world gaming

Average FPS by game

Switch resolution, metric, ray tracing and upscaling, the bars update live. Hover a bar for the avg / 1% / 0.1% breakdown.

Res
Metric
RT
Upscale
GTX 1660RTX 2060
Cyberpunk 2077
GTX 166031
206045
Alan Wake 2
GTX 166022
206032
Hogwarts Legacy
GTX 166034
206050
Starfield
GTX 166026
206038
Baldur's Gate 3
GTX 166042
206062
Forza Horizon 5
GTX 166049
206073
Red Dead 2
GTX 166038
206056
Fortnite
GTX 166052
206076
Call of Duty
GTX 166056
206082
Elden Ring
GTX 166031
206046

Average FPS · 1080p · Rasterization. Representative data, hover a bar for avg / 1% / 0.1%. Note the RTX 2060's 1% lows fall off at 1440p and up from its 8 GB VRAM.

The metric tool pages skip

Smoothness & frametimes

Average FPS hides stutter. This is one run plotted as frametime, a flat line is smooth, spikes are hitches. Watch what the RTX 2060's 8 GB VRAM does in a texture-heavy game.

Frametime: Alan Wake 2, 1080p Ultra

Lower and flatter is better · 16.7 ms = 60 fps

10ms16.7ms25ms33ms45ms60 fpsframe sequence →
GTX 1660RTX 2060

Counterintuitive but real: the slower GTX 1660 delivers a smoother line here because 12 GB holds the texture pool the 8 GB RTX 2060 keeps evicting, those spikes are VRAM stutter, not raw speed.

Synthetic benchmarks

Lab scores

Clean apples-to-apples tests, useful, but weaker at predicting real games than the FPS above.

3DMark Time Spy
4,700
6,900
Fire Strike
11,400
16,800
Port Royal (RT)
500
4,000
PassMark G3D
9,200
13,500
GTX 1660RTX 2060
The part everyone hand-waves

Ray tracing & upscaling

Ray tracing tanks both cards at native resolution. What makes it playable is upscaling, and here the RTX 2060 has a real edge.

RT native 1080p (Cyberpunk)
n/a vs 32 fps
GTX 1660 has no RT cores
RT + DLSS Quality
n/a vs 46 fps
DLSS unsupported on 1660
RT + DLSS + Frame Gen
n/a vs n/a
Neither supports DLSS 3 Frame Gen
Upscaling tech
FSR/NIS only vs DLSS 2
1660 lacks Tensor cores

Is frame generation "real" performance?

Neither card supports DLSS 3 Frame Generation, that needs the Optical Flow Accelerator hardware NVIDIA added with RTX 40-series. The RTX 2060's DLSS tops out at Super Resolution upscaling, and the GTX 1660 has no Tensor cores at all, so it can't run any version of DLSS.

AMD's FSR 3 Frame Generation isn't hardware-locked, so it runs on both. That's the only frame-gen path either card has, useful for smoothing the counter in single-player games, best skipped in competitive titles or below roughly 50 base fps.

Nobody else does this

Will your CPU bottleneck these cards?

A faster GPU only helps if your CPU keeps up. Pick your CPU and resolution to see expected FPS and bottleneck for each card.

Live

CPU + GPU pairing check

The willitbottleneck engine, built right into the comparison.

GTX 1660
No bottleneck
26expected avg fps
RTX 2060
No bottleneck
38expected avg fps

Estimated from a 43-CPU model across 1440p. A weak CPU mostly bites at 1080p; at higher resolutions the GPU becomes the limiter and the bottleneck shrinks.

Daily-use feel

Thermals & noise

The efficiency gap shows up here: the newer card runs cooler and quieter, day in and day out.

Edge temp (load)
62 vs 70 °C
1660 cooler
Hotspot / junction
71 vs 80 °C
1660 cooler
Memory temp
72 vs 82 °C
1660 cooler
Noise (load)
30 vs 35 dBA
1660 quieter
Idle fan-stop
Yes vs Yes
Silent at desktop
Power & efficiency

Real draw, efficiency & PSU

TDP is the rated figure; what matters is real gaming draw and how many frames you get per watt.

Real gaming draw (card)
117 vs 157 W
1660 −25%
Frames per watt
0.33 vs 0.36
2060 slightly ahead despite higher draw
Transient spike (<20ms)
~140 vs ~195 W
Smaller spikes
Recommended PSU
450 vs 500 W
1660 fits smaller

Both use a single 8-pin connector. If your PSU already ran the GTX 1660, it will run the RTX 2060 easily. Leave about 30% headroom for spikes.

Compatibility

Will it fit, and what to pair it with?

Size to scale

Card length matters for small cases

← card length (typical models) →GTX 1660229mm · 2-slotRTX 2060229mm · 2-slot

What monitor to pair

GTX 1660: 1080p at 90-120 Hz on most titles, occasionally light 1440p in older games. RTX 2060: 1080p at 144 Hz and up, or 1440p at 60-75 Hz with DLSS in supported titles. Treat 1440p as a stretch goal on either.

Running an older PCIe 3.0 board?

Both run a full PCIe 3.0 ×16 link, identical interfaces, so there's no difference to weigh here. Either card also works fine in a modern PCIe 4.0 or 5.0 board, since neither approaches the bandwidth ceiling of even a 3.0 ×8 link.

Value over time

Price history & dollars-per-frame

Raw price is only half the story. Cost per frame is the number that decides it, and it keeps moving as prices fall.

New price over time

Street price of new cards (USD)

$60$80$100$120$140Jun23Dec23Jun24Dec24Jun25Dec25Jun26
GTX 1660RTX 2060
$/frame · streetlower is better
$1.84
$1.96
$/frame · usedlower is better
$1.18
$1.34
Street price, 2026
~$70 vs ~$110
1660 cheaper new
Used price, 2026
~$45 vs ~$75
1660 cheaper used
$/frame (used, 1080p)
$1.18 vs $1.34
1660 wins used $/frame
Buy timing
Used GTX 1660
Only if RT/DLSS don't matter to you
Future-proofing

The 6 GB vs 6 GB question

GTX 1660 · 6 GB

  • 6 GB is enough headroom for the settings this card can actually push at 1080p.
  • GDDR5 caps bandwidth at 192 GB/s, the narrowest of any card in this matchup set, and it shows first in texture-heavy scenes.
  • No Tensor cores means no DLSS fallback if the 6 GB ever runs tight, unlike the 2060.
  • Emulator cores that lean on bandwidth over capacity hit this card's ceiling earlier than the 2060's.

RTX 2060 · 6 GB

  • Same 6 GB capacity as the 1660, but GDDR6 pushes bandwidth to 336 GB/s, almost double.
  • Tensor cores give local AI tools that fit in 6 GB a real speed advantage over the 1660's general compute.
  • Still only 6 GB, so it doesn't outlast a genuinely higher VRAM requirement any better than the 1660 would.
  • Costs $40 more used than the 1660 for the same nominal capacity, the gain is in bandwidth and features, not size.
Signature angle for this pair

Emulation & memory bandwidth

The narrower bus is a real downgrade for emulation

This isn't close. Both cards carry 6 GB, so capacity is a wash, but the RTX 2060's GDDR6 memory runs at 336 GB/s against the GTX 1660's GDDR5 at 192 GB/s. In bandwidth-sensitive emulator cores like RPCS3 or high-resolution Switch emulation, that near-2x gap shows up directly as smoother frame pacing on the 2060.

Beyond gaming

Creator, AI & streaming

The newer card is quicker per task, but the older card's extra VRAM unlocks larger jobs it can't fit at all.

Blender Classroomlower is better
320s
211s
Stable Diffusion 1.5higher is better
1.4 it/s
4.1 it/s
DaVinci Resolve scorehigher is better
37
55
GTX 1660RTX 2060

Streaming: the AV1 encoder is the differentiator

Both use the same Turing-generation NVENC encoder with HEVC B-frame support, so quality per bitrate is identical between them. The RTX 2060's extra raw power is what actually helps, more headroom left for the game itself while OBS runs in the background. Neither card has an AV1 encoder.

Headroom

Overclocking & undervolting

Typical OC gain
~7% vs ~6%
Both modest, simpler chip has a hair more room
Core / mem OC
+110/900 vs +100/900
MHz, typical
Undervolt upside
Modest vs Solid
2060 gains more from UV
Best move
UV over OC
Both efficiency-limited

Both are Turing chips with modest overclocking headroom, roughly 6-7% on either. The bigger win on the RTX 2060 is undervolting, since it has more TDP to give back; the GTX 1660 has less room to gain either way given its already low 120 W draw.

Bottom line per card

Pros & cons

GTX 1660

  • The cheapest card in this matchup, new or used
  • 120 W TDP, easy on any PSU and small cases
  • Higher boost clock out of the box than the 2060
  • No RT cores or DLSS, stuck with FSR/NIS upscaling
  • About 47% slower on average
  • GDDR5 memory caps bandwidth at 192 GB/s

RTX 2060

  • About 47% faster on average across modern titles
  • Only card here with RT cores and Tensor cores for DLSS
  • Nearly double the memory bandwidth on the same 6 GB capacity
  • Costs $40 more used than the 1660
  • Draws 40 W more, needs a bigger PSU headroom
Don't get caught out

Buying pitfalls

GTX 1660, 1660 Super, and 1660 Ti are three different cards

The plain 1660 uses GDDR5 at 1,408 cores, the 1660 Super switches to GDDR6 at the same core count for a real bandwidth boost, and the 1660 Ti bumps cores to 1,536 with GDDR6. Confirm the exact model on the box or GPU-Z, listings mix these up constantly.

Which RTX 2060 are you buying?

A rare 2021 re-release used a 12 GB GDDR6 configuration with 2,176 CUDA cores instead of the original 1,920-core, 6 GB card. Check the box or a GPU-Z readout before buying used.

GTX 1660 vs RTX 2060: your questions answered

Yes, clearly. It's about 47% faster on average and it's the only one of the two with RT cores and DLSS. This is one of the bigger performance gaps between two same-generation cards on this site.

If your budget allows it, yes, it's a genuinely better card, not just a faster one. Stick with the GTX 1660 only if price is the deciding factor and you don't care about ray tracing or DLSS.

Not quite. The RTX 2060 remains a competent 1080p card, while the GTX 1660 is showing its age more, best suited to 1080p on medium settings or older, lighter titles at this point.

Yes, this is one of the more worthwhile upgrades within the same generation. A 47% gain plus working DLSS and RT support is a real step up, not a marginal one.

By a wide margin. Its Tensor cores accelerate AI workloads directly; the GTX 1660 has none and falls back to much slower general-purpose compute.

Encode quality is identical since both use the same NVENC generation. The RTX 2060's extra raw power is what gives it more headroom when gaming and encoding at the same time.

Because it uses the cut-down TU116 die with no RT cores and no Tensor cores, unlike the 2060's full TU106 chip. There's no path to hardware ray tracing or DLSS on the 1660 at any setting.

No, that needs the Optical Flow Accelerator hardware from RTX 40-series cards, years newer than either of these. AMD's FSR 3 Frame Generation works on both instead, since it isn't hardware-locked.

A mid-range one handles both easily, they rarely bottleneck at 1080p. Use the pairing checker on this page, a Ryzen 5 3600 or Core i5-10400F and up keeps either fed.

The GTX 1660 wins clearly, 120 W against the RTX 2060's 160 W, which means lower temperatures and quieter fans under load. Both idle silently with fan-stop, at least.

450 W is plenty for the GTX 1660, while the RTX 2060 wants 500 W with room to spare. Either fits comfortably in a 550 W supply if you want headroom for a future upgrade.

No, both use PCIe 3.0 x16 identically, so there's no difference between them, and dropping either into a newer PCIe 4.0/5.0 board changes nothing. Both are also compact at 229 mm, fitting most small-form-factor builds.

No, mobile RTX 2060 and mobile GTX 1660 both run at lower clocks and power limits than these desktop cards, so treat laptop numbers as a separate comparison entirely.

A little, in lighter or older titles, but neither is a realistic 4K choice. Both are fundamentally 1080p cards, with the 2060 having a bit more room to stretch.

Not really, used is the practical option for both in 2026. A used GTX 1660 around $45 is the cheapest entry point into a Turing-era card; the RTX 2060 at $75 used is worth the extra if RT or DLSS interest you at all.

Both remain on NVIDIA's Game Ready driver branch for now, though neither will receive new architecture-level features going forward. The RTX 2060 is likely to see slightly longer practical support given its RT and DLSS relevance.

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